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Android copy existing project with new name in Android Studio
The steps in the link you specified should also work for Android Studio. Just make a copy (using a file manager) of the entire module folder and give it a new name. Now open it up and use Refactor -> Rename (right click on the item you want to rename) to rename your module and package. See this for details about refactoring in IntelliJ/Android Studio.

Categories : Android

how to integrate facebook like button in android
I got Solutions, use this for getting fb like button -https://developers.facebook.com/docs/reference/plugins/like/

Categories : Android

Integrate ZXing in Android Studio
this tutorial help me to integrate to android studio: http://wahidgazzah.olympe.in/integrating-zxing-in-your-android-app-as-standalone-scanner/ if down try THIS just add to AndroidManifest.xml <activity android:name="com.google.zxing.client.android.CaptureActivity" android:configChanges="orientation|keyboardHidden" android:screenOrientation="landscape" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:windowSoftInputMode="stateAlwaysHidden" > <intent-filter> <action android:name="com.google.zxing.client.android.SCAN" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> Hope this help!.

Categories : Android

Facebook App Details rejected for not appearing to integrate Facebook Login
Do you use the last version of facebook Sdk ? You have to uprade to 3.0.. Go on your facebook application and check :- Your alerts, your solution should be here- Settings -> Android native application -> enable facebook login

Categories : Android

How to integrate "Like" and "Comment" feature using Android Facebook SDK?
Please make sure the prerequisites are set up correctly. Specifically check out the middle of step 4 to make sure you generated your key hash correctly using your debug keystore. Otherwise code below should help out private boolean hasPublishPermission() { Session session = Session.getActiveSession(); return session != null && session.getPermissions().contains("publish_actions"); } private void postStatusUpdate() { if (hasPublishPermission()) { final String message = "Posting to facebook"; Request request = Request .newStatusUpdateRequest(Session.getActiveSession(), message, place, tags, new Request.Callback() { @Override public void onCompleted(Response response

Categories : Android

The best way to integrate third party library in Android studio
Put the Gson jar (in my case, gson-2.2.4.jar) into the libs folder Right click it and hit 'Add as library' Ensure that compile files('libs/gson-2.2.4.jar') is in your build.gradle file Do a clean build (you can probably do this fine in Android Studio, but to make sure I navigated in a terminal to the root folder of my app and typed gradlew clean. I'm on Mac OS X, the command might be different on your system This series of steps was taken from Android Studio: Add jar as library? and is not my original answer. I am posting them here, again, because your question was the third in search results on Google when looking up this same topic. Hence, copying. All credits to the one who wrote the steps.

Categories : Android

Android AddThis sdk + Facebook sdk won't build in Android Studio
I was able to resolve this issue: Since the Facebook SDK is a module and not a jar, I referenced AddThis0.8.8.jar from the Facebook SDK module, and removed the reference to it from my project directly. After doing so, there was still a conflict between com.facebook.android.* in the Facebook SDK and the duplicate ( com.facebook.android.* ) in the AddThis jar. So, I deleted the com.facebook.android package along with it's contents - from the Facebook SDK - then included com.addthis in ( class path, I think? Android Studio suggested to include it when I typed "ATButton" in code. I said "Heck yea, thanks JetBrains!" ). I am now able to use AddThis as well as the Facebook SDK without any conflicts. I hope this process can help someone out there in some way. [Edit] There were still problem

Categories : Android

Login to facebook does not work if facebook app is installed on emulator - Android 4.3
This means your key hashes are incorrectly set in your app settings. Please see this section on getting your key hashes and setting them correctly: https://developers.facebook.com/docs/android/getting-started/facebook-sdk-for-android/#create-app

Categories : Android

asp.net integrate facebook login
You need to add unique facebook app id to use facebook login authenticate in your localhost. And you need to specify url in https://developers.facebook.com/

Categories : C#

Using existing android sdk on Android Studio 0.2.1
On the SDK that you're trying to use, be sure that the Android Support Repository is installed. That repository is what is used to download the latest support libraries as referenced by your Maven artifact com.android.support:support-v4:13.0.+.

Categories : Android

Facebook Login issue when facebook app is installed in android
You can try to use loginButton.setLoginBehavior(SessionLoginBehavior.SUPPRESS_SSO); or Session.OpenRequest openRequest = new Sesion.OpenRequest(activity); openRequest.setLoginBehavior(SessionLoginBehavior.SUPPRESS_SSO);

Categories : Android

How do I integrate Facebook SDK login with cakephp 2.x?
Integration of Cakephp 2.x Auth with Facebook Auth for seamless user authentication To start off you should read up on the fantastic cakePHP Auth Component and follow the Simple Authentication and Authorization Application tutorial from the cakephp book 2.x (Assuming you have also followed the first two tutorials from the series. After you are done, you should have managed to build a simple cakePHP application with user authentication and authorization. Next you should download the facebook SDK and obtain an App ID from facebook. First we will copy the Facebook sdk in to App/Vendors. Then we will import and initialize it in the AppController beforeFilter method. //app/Controller/AppController.php public function beforeFilter() { App::import('Vendor', 'facebook-php-sdk-master

Categories : Facebook

Made game on Pygame. Any way to export to Facebook or Android?
For Android i would take a look at thisPygame Android i haven't actually done it but i've seen it done it might take a little work from there you can put it in you're android device or if you have a developers account for the Google play store you can sell it i believe i don't know if pygame can be put into Facebook because i think it has to be a flash game but you can take a look at Pyjs and you can but entire python scripts into a browser so id take a look at that Good Luck!!

Categories : Android

login through facebook in android
You can use this to get you key PackageInfo info = getPackageManager().getPackageInfo( "Your Pakage name", PackageManager.GET_SIGNATURES); for (Signature signature : info.signatures) { MessageDigest md = MessageDigest.getInstance("SHA"); md.update(signature.toByteArray()); Log.d("KeyHash:", Base64.encodeToString(md.digest(), Base64.DEFAULT)); } the key will be displayed in the log. Another thing (Based on your comment) is that you should try an SVN so that your team can work on the same project without any conflicts

Categories : Android

Facebook API: cannot login on Android
I've solved the issue. The reason was that our app was registered in Facebook in Sandbox mode, and only certain users could log in with Facebook. When I logged in under one of these accounts, it worked.

Categories : Android

Facebook login in android
Despite being still listed on their dev site, the Facebook object and it's associated methods have been deprecated in version 3.0 I would suggest using their Scrumptious tutorial using Fragments for the 'official' way to authenticate: https://developers.facebook.com/docs/tutorials/androidsdk/3.0/scrumptious/authenticate/

Categories : Android

Android Facebook login using a library
This can be done, and is already handled in a few different existing libraries. I know there are many, but one that I know that already implements this in AndroidQuery. At a minumum, you can look at how they did their implementation to get a better idea of what is possible. I am sure there are other libraries that do the same thing, this is the one I know about for sure: http://code.google.com/p/android-query/ (check the documentation for the 'Authentication' section)

Categories : Android

Facebook login trouble with android 4.0.4
As it turned out the key hash I was getting from the openSSL was incorrect so I got my key hash from the try { PackageInfo info = getPackageManager().getPackageInfo("com.eatapp", PackageManager.GET_SIGNATURES); for (Signature signature : info.signatures) { MessageDigest md = MessageDigest.getInstance("SHA"); md.update(signature.toByteArray()); Log.e("MY KEY HASH:", Base64.encodeToString(md.digest(), Base64.DEFAULT)); } } catch (NameNotFoundException e) { } catch (NoSuchAlgorithmException e) { } and it started working

Categories : Android

android facebook login for all user
keytool -exportcert -alias android-release -keystore app-release.keystore | openssl sha1 -binary | openssl base64 You have to replace "android-release" with the name of the alias you used to sign the Market version of the app and replace "app-release.keystore" with the name/path of the appropriate (not debug) keystore.

Categories : Android

Android Facebook Login Failing
If you are using Eclipse look at this answer I posted. I think it might solve your issue

Categories : Android

Facebook Login for Android App with release key
For Linux Open Terminal : For Debug Build keytool -exportcert -alias androiddebugkey -keystore debug.keystore | openssl sha1 -binary | openssl base64 you wil find debug.keystore from ".android" folder copy it from and paste on desktop and run above command For release Build keytool -exportcert -alias <aliasNameUseInReleseKeystore> -keystore <RelesekeystoreFilePath> | openssl sha1 -binary | openssl base64 NOTE : Make sure In Both case it must ask for password. If it does not asks for password that means something is wrong in command.

Categories : Android

Facebook error : during login in android app
Your are using old facebook sdk. So use latest facebook sdk. For Latest facebook sdk follow this link https://developers.facebook.com/docs/getting-started/facebook-sdk-for-android/3.0/

Categories : Android

Login Approach with Android Facebook 3.0 SDK
Every approach works well. The new thing is SDK 3.0 is session management. You just have to manage session state. Apart from your code I will state 3 more and then I'll tell you when to use them. 1. Using Session object after getting active session. Session session = Session.getActiveSession(); if(session ==null) session= new Session(getApplicationContext) // Also use session builder if (!session.isOpened() && !session.isClosed()) { session.openForRead(new Session.OpenRequest(this) .setPermissions(Arrays.asList("basic_info")) .setCallback(statusCallback)); } else { Session.openActiveSession(getActivity(), this, true, statusCallback); } private class SessionStatusCallback implements Session.StatusCallback { @Override public void call(Session session,

Categories : Facebook

Android facebook login set permissions
Are you talking about email + location on Facebook or email and location on your Android tablet. If you're talking about FB permissions you pretty much have to use the FB SDK, and request the permissions see this list of FB permissions. FB doesn't like developers to roll their own interfaces, and will block you if you app gets popular, and you broke the TOU. If you want to get that from Android, you'll need to add <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> to get location. You can use an Intent to send an email. You can also reference the entire list of android permissions here

Categories : Android

Android Facebook login redirect
on button click where you opening link in webview Intent browserIntent = new Intent(Intent.ACTION_VIEW,Uri.parse(URL)); startActivity(browserIntent); finish();

Categories : Android

facebook sdk in android app, only able to login, but not able to logout?
You can do this clearUserPrefs(); // user prefrs session.closeAndClearTokenInformation(); and invoke your facebook login activity UPDATE: You could use the traditional google account manager service to logout AccountManager manager = (AccountManager) getSystemService(ACCOUNT_SERVICE); Account[] accountsList = manager.getAccountsByType(ACCOUNT_TYPE); // ACCOUNT_TYPE = com.facebook.auth.login for(int i=0;i<accountsList.length;i++) manager.removeAccount(accountsList[i], null, null);

Categories : Android

Facebook SDK 3 for Android - Login using facebook app
it's not recommended to use only web but if it's really needed: LoginButton authButton = (LoginButton) view.findViewById(R.id.authButton); //other code ... authButton.setLoginBehavior(SessionLoginBehavior.SUPPRESS_SSO);

Categories : Android

Facebook login dialog pop up nothing happening on android
The problem was with the SHA1 hash key, generated by the debug.keytool. Unfortunately I don't know why the debug.keytool was generated a different key hash. To get the SHA1 key, which you need to provide on developers.facebook.com (settings) AND in the field where are you creating a new App, you can get it with the following code: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); try { PackageInfo info = getPackageManager().getPackageInfo( "com.facebook.samples.loginhowto", PackageManager.GET_SIGNATURES); for (Signature signature : info.signatures) { MessageDigest md = MessageDigest.getInstance("SHA"); md.update(signature.toByteArray()); Log.d("KeyHa

Categories : Android

Android Facebook C# login not loading internally
So it sounds like the system URL handling is getting in your way. What you need to do is set a WebViewClient on your WebView. This will allow you to return true from shouldOverrideUrlLoading (which I believe is the default) which will then allow the requested resource to be loaded by your application. See the relevant documentation here in WebViewClient, shouldOverrideUrlLoading specifically. But the takeaway is If WebViewClient is not provided, by default WebView will ask Activity Manager to choose the proper handler for the url. Which in the case of an http-based URI, will most certainly be the system browser.

Categories : Facebook

facebook sdk 3.0 login with android activity class
Here you can find the solution to login from the activity. Facebook sdk 3.0.1 is not working properly and this may also be helpful to you... Facebook Integration in Android Application

Categories : Android

Android Facebook and Google+ offline login
You might notice that the user has no internet, and then not show the login activity. then if there's any info that you want to associate with what ever account they last logged in with, you will need your own data store to cache it in, so that you can sync it next time you notice they have internet. See the similar question: http://stackoverflow.com/a/16538254/1449799

Categories : Android

Post to facebook after login fails Android
I have tested this code for posting with Facebook SDK 3.0 and this is working. Reference the Facebook SDK 3.0 Library project in your current project. Set the AppId in your String.xml file: <string name="app_id">123456789012345</string> After that add a MetaTag in your manifest file: <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/app_id" /> For Logging and and Logging out, you can simply use Facebook Login Button widget "com.facebook.widget.LoginButton". This widget manages the Sessions automatically, so you do-not have to worry about that. Just place this button in the right place in your Layout.xml file. Initialize this button like any other buttons: LoginButton authButton = (LoginButton) findViewById(R.i

Categories : Android

Not able to login into facebook from my app from other android devices except mine
keytool -list-alias androiddebugkey -keystore ~/.android/debug.keystore | openssl sha1 -binary | openssl base64 I see you're using your debug key, try to export your application from eclipse assistant and then create your own keystore. Once you have it created run again the previous command changing the name of key and the path of your keystore, then put the hash key on facebook page and install the exported .apk in other devices. The .apk generated from the "run" option are signed with your debug key, while the exported with export assistant is signed with your personal key.

Categories : Android

How to implement login with Facebook functionality in Android?
go to the following link download facebook sdk , it also contains the sample for facebook. https://github.com/facebook/facebook-android-sdk

Categories : Android

Using Facebook and Google Plus login in SoundCloud Android app
I don't have familiarity with the SoundCloud java wrapper, however I can pass along information about logging in with Facebook and Google plus with Android applications to hopefully help you. For Facebook integration, you need to download the Facebook APK. The Facebook developers page details the steps to implement such a login process in Step 6 of their Getting Started with the Facebook SDK for Android site For Google Plus integration, you should first enable the Google+ API. They also have a step by step outlined on their development page Google+ Sign-in for Android. I also did a quick Google query and found this helpful looking GitHub project aptly called java-api-wrapper that includes a Facebook connect class.

Categories : Java

facebook hash key when using android studio
WHy dont you try this code and check out the hash key you are using. From the facebook docs: Besides double checking your key hash generation steps, here is another option that ensures you're using the correct key hash. It involves changing code in one of the sample apps to print the signature sent to Facebook. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Add code to print out the key hash try { PackageInfo info = getPackageManager().getPackageInfo( "your.package", PackageManager.GET_SIGNATURES); for (Signature signature : info.signatures) { MessageDigest md = MessageDigest.getInstance("SHA"); md.update(signature.toByteArray()); Log.d("Ke

Categories : Android

Facebook SDK import into Android Studio and add it in my app
It does indeed have to do with Gradle structure. Effectively, you need to create Gradle build files for the Facebook SDK. We wrote up a doc that may be able to help you. Give it a shot and be sure to provide us feedback with anything you found ambiguous or difficult, and I will look into it and modify the doc accordingly. Keep in mind that Android Studio is in its early stages as of this writing, so it's possible that as the project progresses we may need to make changes in the doc accordingly. I also found that sometimes I just had to shut Android Studio down and restart it before things would magically start working again.

Categories : Android

When does the facebook login finish and return successful?(Android)
like this @Override public void onCreate(Bundle savedInstanceState) { ... uiHelper = new UiLifecycleHelper(this, callback); uiHelper.onCreate(savedInstanceState); ... } private void onFacebookSessionStateChange(Session session, SessionState state, Exception exception) { SessionState sessionState = state == null ? session.getState() : state; switch (sessionState) { case OPENED_TOKEN_UPDATED: case OPENED: case CREATED_TOKEN_LOADED: makeAnyFacebokRequest(session); break; case CLOSED_LOGIN_FAILED: ErrorLocalization.showToast(TAG, getApplicationContext(), exception); break; } }

Categories : Java

Facebook Login android.View.InflateException error
com.alexlamond.fblogin.SelectionFragment is not a android.support.v4.app.Fragment Caused by: java.lang.ClassCastException: com.alexlamond.fblogin.SelectionFragment cannot be cast to android.support.v4.app.Fragment check if the Fragment that the SelectionFragment is extending from is from the support library (android.support.v4.app).

Categories : Java

Android - Facebook login causes onResume error only for first time
I don't believe that this is an issue with your app. People have been reporting this bug and I just answered a similar question here. Basically Facebook released a new version of their SDK yesterday fixing the onResume NPE crash in their AuthorizationClient. See if upgrading fixes your issue.

Categories : Android



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