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Turn based android game with Google Play Game Services and IntentService

If I understand you correctly, you are thinking about developing an asynchronous game. This has been previously discussed here e.g.

Example of Google Play Service for creating a turn-by-turn (asynchronous) multiplayer game

Google Play Game Services is not well-suited to this type of game at the moment.

Of course, you can write your own intent service, but to make it work (e.g. maintaining "connections" between devices across power downs) you will effectively have to write your own version of Game Services.

Re. reconnecting to a room (assuming Google's back end has not "housekept" the room due to inactivity):

Google gaming services, obtain list of rooms





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